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Janus, The Diviner
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Janus, The Diviner
Character Profile
Name: Janus SpecchioAge: 24
Race: Quincy
Birthplace/Affiliation: Sicily Italia
Level/Exp: 123/106,320
Character Development
Friends:
Janyla - Twin
Zero
Enemies: Nota one
Misc:
Combat Ability
Skills
Bukijutsu: 2
Hakuda: 0
Hoho: Grand Master
Reiatsu: 3
banked: 1
Stats
Strength: 123+700
Speed: 381
Endurance: 123+700
Reiatsu: 223
Human Power
Innate Ability 1
Power Name: Divination
Power Appearance: None, Janus does it automatically.
Power Release Phrase: Not Applicable
Power Ability: They have been called oracles, prophets, watchers, and foreseers. Janus prefers the term, Diviner. Janus can see potential futures. Hundreds of thousands of millions of them. These come with some very specific tags. Janus’ ability to see the future is based on the potential actions someone could take. The more free will there is near her or the more chaotic everything is, the overall weaker this power is. Combat is not a place for a Diviner without a plan, and Janus can tell you if her plan is going to work or not. This allows her to path walk through potential futures, and pull her own future powers to herself while released. While unreleased, Janus just appears to have heightened reaction times and has one-sided conversations that may or may not look like she’s crazy.
Janus uses this power in two main ways. For information gathering, and for defense. Her ability to attack is limited to things only normal humans can do for the moment. So, she usually tries to lead things into traps.
NOTE: This power does NOT allow Janus to auto dodge or auto hit, just because she can see something happening, doesn't mean she can react to it or change the outcome.
Innate Ability 2
First Release: Two-Faced Changes
Power Appearance: Janus' release cycles what it looks like every time she uses it based on what she know's about the spiritual world. In essence, the necklace on her neck glows a different color based on the attack she uses.
The actual attack looks very weird. Another version of Janus from any number of potential futures, rushes out of her Soul Chain, almost looking like it pulls itself free of her body, rushes to a single point and attacks. Then, as quickly as the attack happens, it vanishes. Where other people use weapons Janus has her future strike for her, after all she's just a weak human.
Release Phrase: Attinto Dai Sogni
Release Ability: Janus essentially programs a clone for a single attack. It moves on a set path, to a set location, attacks, then vanishes. The weaponry it can wield varies based on which version of Janus appears, but it's power is roughly a weak sword swing or a slingshot. Janus wins by death by a thousand cuts, not by overwhelming her opponents. This power allows that to work very well. The divined futures are made of compressed reishi, Quincy attacks damage them more severely than others, but any major attack will stop the divination even before it can do damage.
NOTES: The divination are essentially Fire and Forget, they cannot change their action, and they cannot do anything aside from the single strike they make. They're Janus' basic attacks.
Arsenal
Janus carries, 21 Ginto Tubes, 6 Seele Schneider and 4 hollow baits at any point in time.
Weapons & Items:
Name: Strange Matter Armor
Type: Armor
Rank: GM
Durability: 700
Damage Type(s): None
Equipment Ability:
-Reishi Refiller - Janus can charge up to three Ginto tubes at a time inside her strange matter armor. Granting her a bonus of 300 to her Reiatsu POOL, usable once per thread.
-Adaptive Overlay- Each attack made against Janus' strange matter armor increases it's direct defense against that specific attack for a period of three hours. It grants +100 Endurance versus that attack, up to 300.
-Form Shift- Janus' strange matter armor can either be her White Duster Coat which reduces it's Durability by 500, a faceless statue of light blue armor, or she can form it as a shield.
-Shield Form- Janus can make her strange matter armor form a large shield that she can place, it lasts for three posts, and cannot be put back on Janus until the post count is up. Enemies must have more strength than Endurance to move or damage the shield.
Name: Spirit Weapon - Verdrehtes Spielzeug "Twisted Toys"
Type: Weapon
Skill: Grand Master
Durability: +700
Damage Type(s): Reishi
Description:
Janus' wields a Compound Bow that is actually two Quincy Pentacles. Each pentacle is affixed to a bracelet on her arms. Both can be used as either a pair of twin small arm bows, put together to form the more powerful Compound Bow, or used in conjunction with Ransotengai to create high vibration disks that act like Yo-Yos with a range of 10yards. The most powerful is the Compound bow, which sacrifices speed for damage. While the small twin arm-bows sacrifice damage for speed. She can also make a revolver, which allows her to fire specialized Ginto Tubes.
Note: While in Vollständig, Janus can only use the Compound Bow or Revolver
Requirements: must be a Quincy, rank based on character tier.
Abilities : (6)
Ability 1 :: Transformation x3 (Yo-Yos, Compound Bow, Hand Crossbows, Revolver)
Ability 2 :: Ginto Loader
In revolver form, Heilig Pfeil has no reiatsu pool cost so long as Janus still has tubes left to fire.
Ability 3 :: Reishi Absorption
Janus passively regenerates Reishi. While not on Earth, this bonus doubles. One Ginto Tube Refills every 6 Posts, 3 when not on earth.
Ability 4:: Ginto Consumption ::
Janus can use Ginto Tubes without spells to generate reiatsu pool, each tube regenerates 100 Reiatsu Pool.
Techniques/Abilities:
- Beginner:
- Name: Hollow Bait
Race: Quincy
Skill: Adept
Weapon: N/A
Description:
Hollow Bait consists of small, round, white tablets only a little larger than an adult fingernail with writing or symbols circling the flat edge. It is very easy to break as it usually only requires two fingers and minimal effort to crush and scatter the bait. When crushed and dispersed into the air, Hollow Bait will begin attracting Hollows from Hueco Mundo to the area of the Human World in which it was used. Under normal circumstances, both the area affected and the duration of the effect are substantial - lasting a full 24 hours and covering most of a City.
Requirements: Quincy
- Novice:
- Adept:
- Name: Ransōtengai
Race: Quincy
Skill: Adept
Weapon: N/A
Description:
A high level technique which allows the user to control their body parts using strings of Reiryoku controlled by their brain, forming lines or strings made of Reishi. Using this technique, the Quincy can control their body like a marionette, allowing them to move freely despite paralysis, broken limbs, or any other force which would impede normal movement.
Requirements: Quincy, Spirit Weapon
Name: Gintō - Aufhebung
Race: Quincy
Skill: Reiatsu Adept
Weapon: N/A
Description:
Releases a wave of vibrating Reishi designed to diffuse Reiatsu in an area. Creating a dampening barrier around the Quincy at the location the Ginto are used. This effect increases Endurance for the purposes of damage to all reiatsu based attacks by 50.
Requirements: Quincy, Ginto - Heizen
Name: Gintō - Heizen
Race: Quincy
Skill: Reiatsu Adept
Weapon: N/A
Description:
Instantly gouges and purges whatever is enclosed in the space within the four tossed gintō. It is tremendously effective even against a Menos Grande.
Requirements: Quincy
Name: Gintō - Gritz
Race: Quincy
Skill: Reiatsu Adept
Weapon: N/A
Description:
A film of Reishi emitted from a thrown Gintō surrounds the enemy. It has durability equal to half the Quincy's reiatsu.
Requirements: Quincy
Name: Gintō - Wolke
Race: Quincy
Skill: Reiatsu Adept
Weapon: N/A
Description:
Cushions the impact of a fall with Reiryoku contained inside a Gintō.
Requirements: Quincy
- Expert:
- Name: Seele Schneider - Geldschrank
Race: Quincy
Skill: Expert
Weapon: N/A
Description:
The Quincy Seele Schneider at the intended target which stops in mid-air, surrounding the opponent with a high-density barrier of Reishi. Minuscule cuts created by Seele Schneider beforehand cause Reishi to flow out of the target's body as Uryū throws a Gintō at the ultimate Seele Schneider, causing the barrier to implode and culminate in an enormous explosion.
Requirements: Quincy, Spirit Weapon, Seele Schneider
Name: Ransōtengai Saiten
Race: Quincy
Skill: Expert
Weapon: N/A
Description:
A change of use for the skill Ransōtengai, infusing the strings which are normally used to move the body of the Quincy to vibrate at extremely high speeds causing them to become a wire like weapon. The strings can be manipulated to half the Quincy's active Reiatsu in yards and can be used to bind or damage opponents.
Requirements: Quincy, Ransōtengai, Seele Schneider
Name: Hirenkyaku Brücke
Race: Quincy
Skill: Expert | Hoho Expert
Weapon: N/A
Description:
A change of use for the skill Ransōtengai and Hirenkyaku. Using the wires created by Ransōtengai Brücke, the Quincy effectively surfs and bounces, enhancing their speed as they slingshot from wire to wire.
Requirements: Quincy, Ransōtengai, Ginto Haize, Ransōtengai Brücke
Name: Ransōtengai Brücke
Race: Quincy
Skill: Expert
Weapon: N/A
Description:
A change of use for the skill Ransōtengai, that allows the strings to manifest as invisible wires that can be used for any number of purposes such as traps, or even movement assistance.
Requirements: Quincy, Ransōtengai, Ginto Haizen
Name: Gintō - Sprenger
Race: Quincy
Skill: Reiatsu Expert
Weapon: N/A
Description:
Cushions the impact of a fall with Reiryoku contained inside a Gintō.
This technique uses five Seele Schneiders to create a pentagon-shaped seal which, when activated, causes a massive explosion within its borders. It deals damage equal to the Quincy's Spirit Weapon +50 and has durability equal to the Quincy's Reiatsu
Requirements: Quincy, Seele Schneider, Ginto - Heizen
- Master:
Name: Hirenkyaku - Kage
Race: Quincy
Skill: Hoho Master
Weapon: N/A
Description:
The user's shadow expands and becomes a doorway between dimensions and the user's Reiatsu instantly disappears from the area of departure. The size of these portals can manipulated via gestures, and can become big enough to allow large groups of Soldat to pass through; the larger shadows tend to take the form of a Quincy cross. The technique requires shadows; therefore, it cannot be used in a room where there are no shadows.
Requirements: Quincy, Hirenkyaku
Name: Gintō - Kirchenlied: Sankt Zwinger
Race: Quincy
Skill: Reiatsu Master
Weapon: N/A
Description:
This technique is the single greatest protective magic of Quincy offense and defense. By generating a number of roman numeral-inscribed constructs from the fingers of an outstretched hand, several towering columns of Reishi, shaped like the Quincy Cross, erupt upwards in a circular formation around the practitioner. Anyone who steps foot within the confines of this area will be immediately rent asunder where they stand by the "light of God".
Requirements: Quincy, Ginto - Heizen
Name: Treno Dell'anima
Race: Janus
Skill: Master Hoho
Weapon: N/A
Description:
A more advanced version of Quincy's Hirenkyaku, Janus can give reishi form to her soul as it comes detached from her body, still connecting it's Ingo No Kusari. By doing so she can have a future version of herself move to a specific location and then instantly catch up to it by pulling on the threads and chain connecting it to Janus' body. This ability varies from Hirenkyaku and all other movement skills because it can be up-kept until she decides to catch up to, and she can summon Projections of Janus from either version. It has a range of Janus' movement +10 Yards per hoho skill rank.
Requirements: Hirenkyaku, Divination, Ransōtengai
Name: Reiraku
Race: Quincy
Skill: Master
Weapon: N/A
Description:
Reiraku are the visualization of Reiryoku into ribbons, which spiritually aware beings can follow. The range of this skill is Reiatsu +10 yards per level.
Requirements:
Name: Reirakukage
Race: Quincy
Skill: Beginner-Grand Master
Weapon: N/A
Description:
Allows the user to hide their spiritual presence and pressure from anyone near their location.
Requirements: Reiraku
Name: Blut Arterie
Race: Quincy
Skill: Master
Weapon: N/A
Description:
By making Reishi flow directly into their blood vessels, users of this technique can drastically increase their attack and defense power to inhuman levels. However, despite the significant danger this potentially presents to one's opponents, Blut possesses one major flaw: because the independent forms of the technique for attack and defense operate using two different Reishi systems, they cannot be employed simultaneously.
The offensive form of Blut which grants the user inhuman attack power. This technique is the only thing capable of ensuring a Quincy's attacks can significantly damage a Bankai-wielding Shinigami.
Each attack made while Blut Arterie has a 25 damage bonus per level of Blut Arteire
Requirements: Quincy
Name: Blut Vene
Race: Quincy
Skill: Master
Weapon: N/A
Description:
By making Reishi flow directly into their blood vessels, users of this technique can drastically increase their attack and defense power to inhuman levels. However, despite the significant danger this potentially presents to one's opponents, Blut possesses one major flaw: because the independent forms of the technique for attack and defense operate using two different Reishi systems, they cannot be employed simultaneously.
The defensive form of Blut, which grants the user inhuman durability, it is represented by a faint blue pattern tracing the veins beneath the surface of their skin, which is only visible on the afflicted area when struck. If consciously kept at full power, even attacks delivered by a Shinigami's Bankai can potentially be negated completely. However, despite the considerable defense afforded by this technique, it is seemingly not absolute, and can be torn using sufficient power. Additionally, Blut Vene can be used to aid the user against critical wounds which have already been inflicted by stopping the severe loss of blood which would result from said wound
Each Level of Blut Vene grants 25 durability per level while active.
Requirements: Quincy
- Grand Master:
- Name: Vollständig
Race: Quincy
Skill: N/A [Grand Master]
Weapon: Verdrehtes Spielzeug "Twisted Toys"
Description: It grants Quincy access to a unique perfected spirit weapon/s to use in place of their original weapon. They May also go through a slight transformation. They always gain a pair of Reiatsu wings. It increases the users speed, strength and endurance by the power of the technique for the duration.
While in Vollständig, Janus can only fire her bow when her Quiver has an arrow inside of it, or her Remaining Seele, however she may not count a Seele, as an attack for the purposes of Zwei Gesichtzeit
When Janus activates Vollständig, her coat flares up and splits to form six wings of reishi draping from her back, each wing then detaches to become one of the Esercito di Janus. Each time a member of the Army is killed, Janus gains a wing back. Once she has all Six Wings returned, she can use her ultimate ability.
Requirements: Level 60, 15 posts training
Ability: Esercito di Janus
Janus summons all six projections of the future. Each one has a different form and weapon and bears one of her wings. They are constructs of reishi and attack independently but do very little damage. They also cannot move more than half Janus' reiatsu in meters from Janus. Janus may switch places with any of them at any time using Treno. As each one gets defeated, Janus is given an Arrow in her Compound Bow's Quiver. So she can only fire her Vollständig a maximum of six times. After all six perish, she gains the ability to use her ultimate technique.
Name: Seele Schneider
Race: Quincy
Skill: GM
Weapon: N/A
Description:
The Seele Schneider is a thin, silver-colored weapon which, when activated, sports a glowing blue blade.
Function
The Seele Schneider is a weapon much like a chainsaw, with Reishi making 3 million round trips per second around the edge of the blade. The vibrations of the Seele Schneider are not just for cutting. Through its vibrations, the Seele Schneider loosens the bonds between the Reishi of whatever it cuts in order to make them easier to capture. The Quincy fight by gathering the surrounding Reishi and using them as their own personal weapon and the most powerful manifestation of that is the Seele Schneider. The Seele Schneider is not a sword, but an arrow.
Anhäufer:
The Seele Schneider's second ability is to collect Reishi during combat by absorbing the opponent's attacks. The more Reiatsu and Reiryoku they release, the more powerful the Quincy wielding it becomes. Effectively, it allows an opponent's Reishi to become the user's.
Sword & Arrow Functionality: Since a physical high-speed impact can be destroyed by a spiritual high-speed impact, the Seele Schneider can do more damage to someone physically strong when they physically attack than when using a spirit-based attack.
Bonus: The Arrow shot of a Seele is equal to 50x Rank of the skill, a strike, 25x Rank of the skill.
Requirements: Quincy, Spirit Weapon
Name: Heilig Pfeil
Race: Quincy
Skill: Grand Master
Weapon: Heilig Bogen or Spirit Weapon
Description: They are the primary attack used by Quincy. Spiritual energy formed into the shape of an arrow that is capable of injuring and/or killing spiritual beings. The arrows can be created by collecting Reishi, absorbing Reiryoku from an opponent or gathering spirit energy, giving the Quincy many ways to form their arrows. They are the Quincy equivalent of an average arrow, but if the arrows are shot continuously, they can eventually injure the wielders' hands.
Requirements: Level 10 [Each rank must be purchased/trained separately.]
Name: Zwei Gesichtszeit
Race: Janus
Skill: N/A [Grand Master]
Weapon: Spirit Weapon
Description:
Janus' ultimate technique. Only usable while in Vollständig while all six of the Army of Janus has been defeated. Janus must also have fired all six arrows and STILL have 500 Reiatsu to expend or the ability fails.
The Ability has all of Janus' wings pour power into her Compound Bow's Cams as she targets all potential futures of those who dare attempt to change any future to that other than Janus winning. This ability does not auto-hit. It is essentially a giant mass of reishi missiles that vibrate at high speeds connected back to Janus' wings by Ransotengai strings so they can be used to "home" in on their target. Numerous reishi crosses appear in explosive fashion dealing half Janus' remaining reiatsu pool after expenditures, +25 per remaining Seele Schneider in her gear, + her spirit weapon bonus.
Requirements: Level 80, Vollständig, Divination, Janus
Name: Blut Vene Anhaben
Race: Quincy
Skill: GM
Weapon: N/A
Description:
By making Reishi flow directly into their blood vessels, users of this technique can drastically increase their attack and defense power to inhuman levels. However, despite the significant danger this potentially presents to one's opponents, Blut possesses one major flaw: because the independent forms of the technique for attack and defense operate using two different Reishi systems, they cannot be employed simultaneously.
A technique that allows the Quincy to extend his Blut Vene outside of his body to create a force-field that blocks incoming attacks. It can easily block Kidō spells. The way the technique works allows it to consume everything around it in order to maintain its generation, even living material. When activated it creates a 360° light-blue transparent dome with white veins on its surface of whatever it attempts to consume.
Requirements: Quincy, Blut Vene
Name: Leichentuch die Erschütterung
Race: Quincy
Skill: Grand Master Hoho |Reiatsu Adept
Weapon: N/A
Description:
An extremely advanced Hirekyaku application that surrounds the Quincy in vibrating reishi while utilizing Kage. The skill allows the Quincy to defend against Reiatsu with Speed by cutting the reiatsu down with reishi vibrations.
Requirements: Hirenkyaku, Ransotengai, Kage, Blut Vene
Name: Reite die Wellen
Race: Quincy
Skill: Grand Master Hoho
Weapon: N/A
Description:
A high level Hirenkyaku technique which allows the Quincy to invert reishi on binding reiatsu based abilities. This causes the spells to fall apart as the Quincy effectively surfs the reishi away from the skill. It can only be used to break bindings.
Requirements: Hirenkyaku, Kage
Name: Hirenkyaku Kopie
Race: Quincy
Skill: Grand Master Hoho
Weapon: N/A
Description:
A high level Hirenkyaku technique that creates after images of reishi all around the user. Unlike Gemelos Sonído or versions or Utsemi, reishi can be solidified and controlled. This does not allow the Quincy to attack with the after-images, it allows the Quincy to shift places with the after-images by surfing residual reishi waves.
Requirements: Hirenkyaku, Kage
Other
Kan: 10,550
Last edited by Janus on Fri May 15, 2020 7:21 pm; edited 11 times in total
Janus- EMPORER
- Posts : 261
Join date : 2020-05-04
Character sheet
Stats:Stats Values Strength 123 Speed 381 Endurance 123 Reiatsu 223 Reiatsu Pool 2230
Rank: X
Re: Janus, The Diviner
Approved
Ragar Rose III- CAPTAIN
- Posts : 299
Join date : 2020-04-22
Age : 26
Character sheet
Stats:Stats Values Strength 100 Speed 100 Endurance 100 Reiatsu 100 Reiatsu Pool 1000
Rank: Lieutenant [First Division]
Re: Janus, The Diviner
Update and Link: How to be Bored// Missions D
Gained: 2,000 xp / 2,000 Kan
Spent: 2,000xp 3,000 Kan
Amount Left:
Level 1-20
Stats ::
20
70
20
20
Skills ::
Hoho - 0-3
Gained: 2,000 xp / 2,000 Kan
Spent: 2,000xp 3,000 Kan
Amount Left:
Level 1-20
Stats ::
20
70
20
20
Skills ::
Hoho - 0-3
Janus- EMPORER
- Posts : 261
Join date : 2020-05-04
Character sheet
Stats:Stats Values Strength 123 Speed 381 Endurance 123 Reiatsu 223 Reiatsu Pool 2230
Rank: X
Re: Janus, The Diviner
Approved
Ragar Rose III- CAPTAIN
- Posts : 299
Join date : 2020-04-22
Age : 26
Character sheet
Stats:Stats Values Strength 100 Speed 100 Endurance 100 Reiatsu 100 Reiatsu Pool 1000
Rank: Lieutenant [First Division]
Re: Janus, The Diviner
Update and Link: Something Strange
Gained: 5,000 Xp/Kan
Spent: 5,000 xp
Amount Left: 5,000 Kan
Changes:
Level: 20 >40
Stats:
40
110
40
40
Skills::
Buki - 1
Rei - 1
Gained: 5,000 Xp/Kan
Spent: 5,000 xp
Amount Left: 5,000 Kan
Changes:
Level: 20 >40
Stats:
40
110
40
40
Skills::
Buki - 1
Rei - 1
Janus- EMPORER
- Posts : 261
Join date : 2020-05-04
Character sheet
Stats:Stats Values Strength 123 Speed 381 Endurance 123 Reiatsu 223 Reiatsu Pool 2230
Rank: X
Re: Janus, The Diviner
Approved
Ragar Rose III- CAPTAIN
- Posts : 299
Join date : 2020-04-22
Age : 26
Character sheet
Stats:Stats Values Strength 100 Speed 100 Endurance 100 Reiatsu 100 Reiatsu Pool 1000
Rank: Lieutenant [First Division]
Re: Janus, The Diviner
Update and Link: Missions with Friends
Gained: 4,000 Xp/ 3,200 Kan
Spent: 4,000 xp
Amount Left: 8,200 Kan
Changes:
Level: >48
Stats:
48
126
48
48
And I gues I get 100xp for the 2 threads earlier? and 66 ic posts for 1850 more xp?
if so
Gained: 1850
Spent: 1,500 xp
Amount Left: 8,200 Kan/ 250xp / 1 skill
Changes:
Level: >51
Stats:
51
132
51
51
Gained: 4,000 Xp/ 3,200 Kan
Spent: 4,000 xp
Amount Left: 8,200 Kan
Changes:
Level: >48
Stats:
48
126
48
48
And I gues I get 100xp for the 2 threads earlier? and 66 ic posts for 1850 more xp?
if so
Gained: 1850
Spent: 1,500 xp
Amount Left: 8,200 Kan/ 250xp / 1 skill
Changes:
Level: >51
Stats:
51
132
51
51
Janus- EMPORER
- Posts : 261
Join date : 2020-05-04
Character sheet
Stats:Stats Values Strength 123 Speed 381 Endurance 123 Reiatsu 223 Reiatsu Pool 2230
Rank: X
Re: Janus, The Diviner
Chasing Cars Mission
Gained 1,225 xp / 800 Kan
Spent: None
Remaining: 9,000 Kan
Changes:
Level 51 > 54
Crypt Caving Mission
Gained 1,225 xp / 800 Kan
Spent: None
Remaining: 9,800 Kan
Changes:
Level 54 > 56
Whispers Mission
Gained 1,225 xp / 800 Kan
Spent: None
Remaining: 10,600 Kan
Changes:
Level 56 > 58
No way Out Mission
Gained 1,225 xp / 800 Kan
Spent: None
Remaining: 11,400 Kan | 2 Skill Points
Changes:
Level 58 > 61
Stats
Str 61
Speed 152
End 61
Rei 61
Fixing :: Grand opening XP - 15,125 XP Claimed Without GO XP
(2,000 were claimed with the Duo thread with Kosuke
Total 32,300xp
Remaining 11,400 Kan || 3 Skill Points
Changes:
Level 61 > 76
Stats
Str 76
Speed 182
End 76
Rei 76
Gained 1,225 xp / 800 Kan
Spent: None
Remaining: 9,000 Kan
Changes:
Level 51 > 54
Crypt Caving Mission
Gained 1,225 xp / 800 Kan
Spent: None
Remaining: 9,800 Kan
Changes:
Level 54 > 56
Whispers Mission
Gained 1,225 xp / 800 Kan
Spent: None
Remaining: 10,600 Kan
Changes:
Level 56 > 58
No way Out Mission
Gained 1,225 xp / 800 Kan
Spent: None
Remaining: 11,400 Kan | 2 Skill Points
Changes:
Level 58 > 61
Stats
Str 61
Speed 152
End 61
Rei 61
Fixing :: Grand opening XP - 15,125 XP Claimed Without GO XP
(2,000 were claimed with the Duo thread with Kosuke
Total 32,300xp
Remaining 11,400 Kan || 3 Skill Points
Changes:
Level 61 > 76
Stats
Str 76
Speed 182
End 76
Rei 76
Janus- EMPORER
- Posts : 261
Join date : 2020-05-04
Character sheet
Stats:Stats Values Strength 123 Speed 381 Endurance 123 Reiatsu 223 Reiatsu Pool 2230
Rank: X
Re: Janus, The Diviner
Wind in our Sails Mission
Gained 8,400 xp / 3000 Kan || 1 skill point
Spent: None
Remaining: 14,400 Kan | 4 Skill Points
Changes:
Level 76 > 83 (40,700 total)
Stats
Str 83
Speed 196
End 83
Rei 83
Gained 8,400 xp / 3000 Kan || 1 skill point
Spent: None
Remaining: 14,400 Kan | 4 Skill Points
Changes:
Level 76 > 83 (40,700 total)
Stats
Str 83
Speed 196
End 83
Rei 83
Janus- EMPORER
- Posts : 261
Join date : 2020-05-04
Character sheet
Stats:Stats Values Strength 123 Speed 381 Endurance 123 Reiatsu 223 Reiatsu Pool 2230
Rank: X
Re: Janus, The Diviner
Cut off...
Rolls + Mission Token + Equipment Token
Boiz p1
Gained 23,970 xp 14,150 Kan
Spent:
Remaining: 28,550 Kan 5 Skill Points
Changes:
Level 83 > 101 (65,220 total)
Stats
Str 101
Speed 232
End 101
Rei 101
The Grid - Quincy Change
Rolls + Mission Token + Equipment Token
Boiz p1
Gained 23,970 xp 14,150 Kan
Spent:
Remaining: 28,550 Kan 5 Skill Points
Changes:
Level 83 > 101 (65,220 total)
Stats
Str 101
Speed 232
End 101
Rei 101
The Grid - Quincy Change
Last edited by fantomdarc on Sat May 09, 2020 7:33 pm; edited 2 times in total
Janus- EMPORER
- Posts : 261
Join date : 2020-05-04
Character sheet
Stats:Stats Values Strength 123 Speed 381 Endurance 123 Reiatsu 223 Reiatsu Pool 2230
Rank: X
Re: Janus, The Diviner
Approved
Ragar Rose III- CAPTAIN
- Posts : 299
Join date : 2020-04-22
Age : 26
Character sheet
Stats:Stats Values Strength 100 Speed 100 Endurance 100 Reiatsu 100 Reiatsu Pool 1000
Rank: Lieutenant [First Division]
Re: Janus, The Diviner
Vol Training
Gained 900 xp Volstandig Emperor
Spent: 20500 Kan for her skills 2 skill points on hoho, 1 buki 2 rei
Remaining: 8,550
Changes:
Level 101 > 102 (66,120 total)
Gained 900 xp Volstandig Emperor
Spent: 20500 Kan for her skills 2 skill points on hoho, 1 buki 2 rei
Remaining: 8,550
Changes:
Level 101 > 102 (66,120 total)
Janus- EMPORER
- Posts : 261
Join date : 2020-05-04
Character sheet
Stats:Stats Values Strength 123 Speed 381 Endurance 123 Reiatsu 223 Reiatsu Pool 2230
Rank: X
Re: Janus, The Diviner
KintB
Gained: 66120 +16500 + Trial Mod =84620
Fixing: 100kan per level x111
Level:: 102 to 112
Total Pre Spend: 19,550
Spending: 19,000
Remaining Tech Token
100 speed 50 reiatsu skill
Grand Master Hoho
Leichentuch die Erschütterung
Reite Die Wellen
Hirenkyaku Kopie
112 Str
224 +30 +100 = 354 Speed
112 End
112 + 50 = 162 Reiatsu
Gained: 66120 +16500 + Trial Mod =84620
Fixing: 100kan per level x111
Level:: 102 to 112
Total Pre Spend: 19,550
Spending: 19,000
Remaining Tech Token
100 speed 50 reiatsu skill
Grand Master Hoho
Leichentuch die Erschütterung
Reite Die Wellen
Hirenkyaku Kopie
112 Str
224 +30 +100 = 354 Speed
112 End
112 + 50 = 162 Reiatsu
Janus- EMPORER
- Posts : 261
Join date : 2020-05-04
Character sheet
Stats:Stats Values Strength 123 Speed 381 Endurance 123 Reiatsu 223 Reiatsu Pool 2230
Rank: X
Re: Janus, The Diviner
Spending: Mission Token X Rank, XP, Mission Creation, Mission rolling Rails
Gained: 21,700 xp 10,000 Kan
Level:: 112 to 123
Total Pre Spend: 10,550 Kan
Spending: 10,500 Kan
X-Rank
Finishing Heilig Pfeil [GM]
50 Reiatsu
5 Speed
Upgrading Spirit Weapon (3 Abilities)
123 Str
123 End
381 Speed
233 Reiatsu
Remaining: 50 Kan
Gained: 21,700 xp 10,000 Kan
Level:: 112 to 123
Total Pre Spend: 10,550 Kan
Spending: 10,500 Kan
X-Rank
Finishing Heilig Pfeil [GM]
50 Reiatsu
5 Speed
Upgrading Spirit Weapon (3 Abilities)
123 Str
123 End
381 Speed
233 Reiatsu
Remaining: 50 Kan
Janus- EMPORER
- Posts : 261
Join date : 2020-05-04
Character sheet
Stats:Stats Values Strength 123 Speed 381 Endurance 123 Reiatsu 223 Reiatsu Pool 2230
Rank: X
Re: Janus, The Diviner
Approved
Zero- ESPADA
- Posts : 182
Join date : 2020-04-29
Character sheet
Stats:Stats Values Strength 100 Speed 100 Endurance 45 Reiatsu 630 Reiatsu Pool 6,300
Rank: Cero Espada
Similar topics
» Janus Specchio
» Janus' Equipment
» An Army of Janus
» Janus Rollin Bones on the WoF
» Mission with Friends? [Private, Janus]
» Janus' Equipment
» An Army of Janus
» Janus Rollin Bones on the WoF
» Mission with Friends? [Private, Janus]
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